Allehyani, F. (2025). Investigating the impact of artificial intelligence-powered gamification on Saudi EFL learners’ cognitive load, motivation, and long-term retention: An experimental mixed methods study.
Computer-Assisted Language Learning Electronic Journal, 26(7), 187–210.
https://callej.org/index.php/journal/article/view/798
Al-Khresheh, M. H. (2025). The cognitive and motivational benefits of gamification in English language learning: A systematic review.
The Open Psychology Journal, 18(1).
DOI: 10.2174/0118743501359379250305083002
Almelhes, S. A. (2024, March). Gamification for teaching the Arabic language to non-native speakers: a systematic literature review. In
Frontiers in Education (Vol. 9, p. 1371955). Frontiers Media SA.
https://doi.org/10.3389/feduc.2024.1371955
Baah, C., Govender, I., & Subramaniam, P. R. (2024). Enhancing learning engagement: A study on gamification’s influence on motivation and cognitive load.
Education Sciences,
14(10), 1115.
https://doi.org/10.3390/educsci14101115
Baghdadi, M., Ahmadbeygi, F., & Radan, M. (2022). The effect of educational games in Virtualeducation on increasing the learning of Persian alphabet in first grade elementary school students. Trancendent Education, 2(2), 59-71. DOI:10.30495/ee.2022.1950676.1060 [In Persian]
Bang, H. J., & Siebert-Evenstone, A. (2025). Evaluation of a personalized game-based learning app for developing young children's reading skills.
Journal of Educational Technology Systems,
54(1), 88-118.
https://doi.org/10.1177/00472395251337095
Bhandari, M., & Dorji, K. (2025). Enhancing alphabet learning of pre-primary students through multisensory approach.
Asian Journal of Education and Social Studies, 51(5), 355-66.
https://doi.org/10.9734/ajess/2025/v51i51924
Cavus, N., Ibrahim, I., Ogbonna Okonkwo, M. O., Bode Ayansina, N. B., & Modupeola, T. (2023). The effects of gamification in education: A systematic literature review.
BRAIN. Broad Research in Artificial Intelligence and Neuroscience, 14(2), 211-241.
https://brain.edusoft.ro/index.php/brain/article/view/1403
Csikzentmihaly, M. (1990). Flow: The psychology of optimal experience (Vol. 1990, p. 1). New York: Harper & Row.
Coelho, F., Rando, B., Aparício, D., Pontífice-Sousa, P., Gonçalves, D., & Abreu, A. M. (2025). The impact of educational gamification on cognition, emotions, and motivation: a randomized controlled trial.
Journal of Computers in Education, 1-48.
https://doi.org/10.1007/s40692-025-00366-x
Dudok, F., & Pigniczki-Kovács, E. (2023). Education for sustainability through gamification.
Acta Cultura et Paedagogicae,
3(1), 61-74.
DOI:10.15170/ACEP.2023.01.04
Ebrahimi, A., & Bagheri, M. (2024). The effect of gamification on academic motivation and students’ performance in virtual classes.
New Educational Thoughts Quarterly, 20(1), 7–20.
https://doi.org/10.22051/JONTOE.2022.38773.3567 [In Persian]
Fallah Tafti, S., Hemati, F., Foroutani, F., & Hakimi, J. Al‑Sadat. (2022). The effect of gamification on students’ teaching and learning.
New Research Approaches in Management and Accounting, 6(21).
https://majournal.ir/index.php/ma/article/view/1447 [In Persian]
George, D., & Mallery, P. (2010). SPSS for windows step by step: A simple guide and reference 17.0 update (10th ed.). Pearson, Boston.
Ghorbani, S., Ali‑Nezhad, B., & Barati, H. (2019). A comparison between traditional Persian alphabet instruction and phonetic‑based instruction and its effect on reading skills of adult non‑Persian speakers.
Persian Language Teaching Research Journal, 8(2 [18]).
https://sid.ir/paper/399011/fa [In Persian]
Harter, S. (1981). A new self-report scale of intrinsic versus extrinsic orientation in the classroom: Motivational and informational components.
Developmental Psychology, 17(3), 300–312.
https://doi.org/10.1037/0012-1649.17.3.300
JafarKhani, F., Rezae Rad, M., & Mogheysi, D. (2024). Emotion‑scaffolded game‑based instructional design and its effect on students’ academic performance.
Research and Innovation in Elementary Education Quarterly, 6(12), 1–17.
https://doi.org/10.48310/reek.2024.16802.1348 [In Persian]
Kline, R. B. (2011). Principles and practice of structural equation modeling (3rd ed.). The Guilford Press.
Li, L., & Sun, Q. (2023, April). Research on gamification learning model based on the flow theory. In
2023 5th International Conference on Computer Science and Technologies in Education (CSTE) (pp. 93-96). IEEE.
10.1109/CSTE59648.2023.00023
Liu, D. (2024). The effects of segmentation on cognitive load, vocabulary learning and retention, and reading comprehension in a multimedia learning environment.
BMC psychology,
12(1), 4.
https://doi.org/10.1186/s40359-023-01489-5
Ljubojević, M., Savić, M., Mijić, D., & Vico, G. (2025). Improving the efficiency of multimedia learning and the quality of experience by reducing cognitive load.
Applied Sciences,
15(3), 1054.
https://doi.org/10.3390/app15031054
Lorenzo-Lledó, A., Pérez-Vázquez, E., Andreu, E., & Lorenzo, G. (2023). Application of gamification in early childhood education and primary education: Thematic analysis.
https://doi.org/10.47197/retos.v50.97366
Metwally, A. H. S., Huang, R., Palomino, P. T., & Yousef, A. M. F. (2024). The effect of micro gamified online homework on gameful experience, intrinsic motivation, engagement, and cognitive load.
Education and Information Technologies, 29(18), 24489–24523.
https://doi.org/10.1007/s10639-024-12750-8
Moradi, R., & Seyareh, H. (2024). The effectiveness of gamification‑based training in distinguishing Persian signs on immersion and academic engagement of bilingual first‑graders.
Teaching Persian to Speakers of Other Languages, 13(1), 205–225.
https://doi.org/10.30479/jtpsol.2025.20825.1677 [In Persian]
Nkurunziza, S. (2024). The role of phonological awareness in early reading development.
European Journal of Linguistics, 3(3), 15–26.
https://doi.org/10.47941/ejl.2051
Paas, F. G. W. C. (1992). Training strategies for attaining transfer of problem-solving skill in statistics: A cognitive-load approach.
Educational Psychology, 84(4), 429–434.
https://doi.org/10.1037/0022-0663.84.4.429
Paas, F. G., Van Merriënboer, J. J., & Adam, J. J. (1994). Measurement of cognitive load in instructional research.
Perceptual and motor skills,
79(1), 419-430.
DOI: 10.2466/pms.1994.79.1.419
Polat, E. (2023). Gamification implementation for educational purposes: A scoping review (2013-2018).
Educational Technology Quarterly, 2023(3), 367-400.
https://doi.org/10.55056/etq.589
Qudsi, H. (2024). Gamification in education: Boosting student engagement and learning outcomes.
ShodhKosh: Journal of Visual and Performing Arts, 5(4).
DOI: 10.29121/shodhkosh.v5.i4.2024.2542
Romero, G. E. P., Díaz, K. M. C., Criollo, J. C. B., Llerena, E. A. A., Ochoa, G. E. C., & Reyes, B. R. R. (2024). La gamificación en la educación: beneficios, limitaciones y mejores prácticas: Gamification in education: benefits, limitations, and best practices.
Revista Científica Multidisciplinar G-nerando,
5(2), ág-2349.
https://revista.gnerando.org/revista/index.php/RCMG/article/view/371
Salimi, A., & Zangeneh, H. (2022). The effect of gamification on vocabulary learning of English as a second language among fifth‑grade elementary students.
Educational Technology, 16(4), 723–734.
https://doi.org/10.22061/tej.2022.8550.2686 [In Persian]
Shivelson, R. (2016). Statistical reasoning in the behavioral sciences (A. Kiamanesh, Trans.). Tehran: Jahad Daneshgahi, Allameh Tabataba'i University Branch. [In Persian]
Suwandani, L, Sunyono (2024). Analysis of the role of gamification in education: Its impact on student motivation.
Proceedings of International Conference on Education.
https://doi.org/10.32672/pice.v2i1.1332
Tabnak, M., & Hosseini, S. Y. (2021). Explaining the role of gamification in assessing systemic thinking.
Strategic Management Studies, 12(45), 119–138.
20.1001.1.22286853.1400.12.45.7.1 [In Persian]
Zeng, J., Sun, D., Looi, C. K., & Fan, A. C. W. (2024). Exploring the impact of gamification on students’ academic performance: A comprehensive meta‐analysis of studies from the year 2008 to 2023.
British Journal of Educational Technology, 55(6), 2478-2502.
https://doi.org/10.1111/bjet.13471